Fall 2018 Learning Lab

Fall 2018

Learning Lab Classes

October 6 – November 10

Download and print the Fall 2018 Learning Lab application
Download and print the Fall 2018 Learning Lab Brochure

9:30-11:00

 *South America in Math, Science and Art
Ages: 3-4
Visit the continent of South America: animals, counting systems, the rainforest and colors. Count like the Mayans and Incans. Make anteater masks. Explore Aztec patterns and make a “zentangled” anaconda. Books include “The Little Ant”, “The Mixed-up Chameleon” and “Round Is a Tortilla”. Each week’s theme explores a different aspect of life or culture in South America.  
Instructor: Lisa Bader

 *Simple Machines
Ages: 4-5
Simple machines make many of our toys operate, from wedges to pulley systems. Experiment with ramps (inclined planes) using everyday toys and materials. How does the size, weight and shape of an object impact how an object moves from one point to another? Build a catapult. Experiment with a fulcrum. Create a pulley system to raise an object. Levers, pulley, wheel and axle, inclined plane, screw and wedge: Lots of new words but lots more fun! STEM standards at play!
Instructor: Mary Edstrohm

 *Weather – A Flurry of Activity
Ages: 5-6
Witness the wild, wonderful world of weather! All meteorologists: Join us in the weather station for experiments to find the causes of some amazing phenomena. How do you identify cold and warm fronts? What causes storms? Catch a cloud in a jar. Is it cumulus, stratus or cirrus? Is there a relationship between clouds and temperature? Build a weather vane, create a rain stick, and experience many more weather activities. Weather is where it’s at!
Instructor: Lauren Payne

 *Experiments “Wow”!
Grades: K-1
Have you ever seen corn dance? Join our experiments to find out how! (It takes more than music!) Bring your scientifically inquiring mind, as we conduct several experiments per class. How do you make quicksand? Test your dominant side and find out how your brain and body work together: Do you have a dominant eye? Be ready to make your hypotheses and to chart the results. We’ll be answering the question “how” and, at the same time, thinking, “wow!”
Instructor: Jen Sciuto

 *Be a LEGO® WeDo Programmer!
Grades: 1-2
Take your LEGO fun on the ‘road’ as we code and program LEGO WeDo 2.0 kits to pull, push, tug and turn. Use your design and problem-solving skills to build robots. Then put your robots to work, studying forces of motion and testing solutions to real problems, like polluted oceans and safe road crossings for wildlife. Meet Milo, the planetary rover; how would you get Milo into space? It’s LEGO fun! Returning students will be challenged at a higher level.
Instructor: Chuck Baker

 *Make Your (Chess) Move!
Grades: 1-4
Join us in the challenging world of chess! Learn moves, tactics and strategies to be a contender in a match with your friends. Apply your chess problem-solving skills to school and home, as you learn to think before making a move! For novice players, tactics can make or break your game. Will you use pins and forks or skewers? We’ll look at strategies for your advanced skills, such as attacking on opposite wings and playing to reach a better ending. Good sports behavior and coping with the consequences of your decisions are natural byproducts of the game.
Instructor: Stephen Randoll

*Physics Fun!
Grades: 2-3
Perform experiments that demonstrate Newton’s Laws of Motion! What can rubber band-powered race cars tell us about kinetic and potential energy? Make a simple machine (using no electricity). Consider actions and reactions. Develop and test your own hypotheses using the scientific method. Build a paper plate marble roller coaster. Construct catapults and your own monster automaton! All using principles of gravity, motion, velocity, force… and more!
Instructor: Debbie Foster

*Art Projects with STEAM
Grades: 2-4
Do you love art but are curious about how science, math and technology fit in? Join us as we explore art forms and media, connected to math, science and engineering concepts. Create architectural designs. Consider the importance of patterns and repetition in nature and construction. How do you design and create a dreamcatcher? Create designs for masks and a 3D city.
Instructor: Chandria Howard

*Architectural Design & Construction
Grades: 3-4
Calling all architects! Consider building use and materials, economic and social implications, sustainable design, and more as we design and construct various structures. What forces keep a building standing and make a building collapse? Consider visual and functional problems as you design. How did the ancient Egyptians and Greeks influence modern architecture? How do you make a building stable in different environments? What materials will you use to build a bridge? Be prepared to use your STEAM skills to rock this class
Instructor: Hannah Ruebling

*Break Out: More ‘Escape’ Plans Needed! Level 1
Grades: 3-4
Do you like surprises and never knowing what is coming up next? Love to solve puzzles and use logic? Take a mystery from history, natural disaster, science or other puzzle story, follow clues laid out throughout the classroom and crack the codes that will open the breakout box. Did you ‘break out’ with us last winter? Join us again for new puzzles! An escape room in a box! Each week, a different series of clues, stories and puzzles using math, science, literature, history and more. Part of the “Breakout EDU” movement, this class offers opportunities for collaboration, critical thinking, creativity and community, plus great ciphers, codes and puzzles to solve! Level 1 puzzles geared to grades 3-4.
Instructor: Kate Cox

*The Wizarding World
Grades: 3-6
Explore the wizarding world of Harry Potter and Newt Scamander and learn of wand lore, fantastic beasts, magical sports and magical technology. From Animagus to Zonko’s, find out where J.K. Rowling’s inspirations found their origins. Who are the heroes and villains? Why does love protect Harry as well as it does? How does the magic wand reflect the personality and area of expertise of the characters? Keep us spellbound by your expertise in wizarding trivia, but without the need of the coxfundus charm!
Instructor: Art Koenig

*Chemical Structures: Molecules & More
Grades: 4-5
Explore and experiment with the structure of molecules. What is the makeup of dyes and how do they stick to molecules? How does the molecular structure of water differ from that of DNA? How does the type of bonding in salt affect the fact that it dissolves in water? Construct a 3D atomic structure, build molecular shapes and more, as we investigate chemical shapes and properties. Get a kick out of chemistry!
Instructor: Morgan Moody

*Magic 101
Grades: 4-5
Suspend your disbelief and allow your imagination to soar as we combine magic with math, magnets and mirrors. (Yes, there are science and math concepts behind the magic!) Learn to bend the rules of the physical world and become an amateur magician! Experience basic magic principles and concepts, and make props to use in your own magic show. What is the psychology of illusion?  Gain presentation and projection skills, self-confidence and more!
Instructor: Robert Linnenbom

*Astrophysics
Grades: 5-6
Do you dream of one day colonizing another planet in the universe? Create simulations and use existing scientific data to explore the universe for future host planets. The Kepler telescope has discovered thousands of planets recently; what are we learning? Observe qualities of light and chemistry and the relation between physical properties of planets using real and simulated data, and then create hypotheses about the potential for other habitats. Explore exoplanets, the likelihood of contact with other life forms, and potential colonization of the human species around the universe.
Instructor: Matt Troutman

*Break Out: More ‘Escape’ Plans Needed! Level 2
Grades: 5-6
Do you like surprises and never knowing what is coming up next? Love to solve puzzles and use logic? Take a mystery from history, natural disaster, science or other puzzle story, follow clues laid out throughout the classroom and crack the codes that will open the breakout box. Did you ‘break out’ with us last winter? Join us again for new puzzles! An escape room in a box! Each week, a different series of clues, stories and puzzles using math, science, literature, history and more. Part of the “Breakout EDU” movement, this class offers opportunities for collaboration, critical thinking, creativity and community, plus great ciphers, codes and puzzles to solve! Level 2 puzzles geared to grades 5-6.
Instructor: Megan Mills

*The Science of Space Exploration
Grades: 5-8
Explore space exploration through scientific inquiry! The science of flight, astronomy, the challenges of living and working in space – it’s cosmic! Discover how astronomers use light to learn about distant objects. How do engineers design flying machines that launch astronauts and rovers into orbit and beyond? (Newton’s Laws of Motion and other principles are part of the answer!) Explore how apparent weightlessness affects the lives of astronauts and the design of equipment on space stations. Hands-on experiments draw from physics, chemistry, mathematics and engineering. Out of this world, but not out of your realm!
Instructor: Lisa Hummel

Off Campus Class
*Moving & Shaking – An Introduction to Engineering
Grades: 6-8
Will you be a mover and shaker in future engineering research? Test your mettle by working with Washington University (WU) professors in their scientific laboratories. Explore basic engineering principles and consider some of the problems facing the world today, everything from water treatment to wind power, developing nanostructured materials for biological use – different professors teach each year with their own research focus. Class meets weekly on the WU campus at Whitaker Hall. (Class size limited to 12, with priority registration for girls before September 21, 2018.)
Instructors: Ruth Okamoto and Jessica Wagenseil

Calling Middle School Girls!
Two Scholarships Available!
Join the movers and shakers in engineering! Don’t miss this popular class held at Washington University engineering labs in Whitaker Hall. Again this year: Two girls (grades 6-8) each can win a full scholarship for this class. Write a short essay (one page or less) explaining why you would be interested in learning more about engineering and why you should receive a scholarship. Include the essay with your Registration Form. Essay deadline: September 21, 2018; send it to the GRC office.

11:10 – 12:40

*Simple Machines
Ages: 3-4
Simple machines make many of our toys operate, from wedges to pulley systems. Experiment with ramps (inclined planes) using everyday toys and materials. How does the size, weight and shape of an object impact how an object moves from one point to another? Build a catapult. Experiment with a fulcrum. Create a pulley system to raise an object. Levers, pulley, wheel and axle, inclined plane, screw and wedge: Lots of new words but lots more fun! STEM standards at play!
Instructor: Mary Edstrohm

*South America in Math, Science and Art
Ages: 4-5
Visit the continent of South America: animals, counting systems, the rainforest and colors. Count like the Mayans and Incans. Make anteater masks. Explore Aztec patterns and make a “zentangled” anaconda. Books include “The Little Ant”, “The Mixed-up Chameleon” and “Round Is a Tortilla”. Each week’s theme explores a different aspect of life or culture in South America.  
Instructor: Lisa Bader

*Weather – A Flurry of Activity
Grades: K-1
Witness the wild, wonderful world of weather! All meteorologists: Join us in the weather station for experiments to find the causes of some amazing phenomena. How do you identify cold and warm fronts? What causes storms? Catch a cloud in a jar. Is it cumulus, stratus or cirrus? Is there a relationship between clouds and temperature? Build a weather vane, create a rain stick, and experience many more weather activities. Weather is where it’s at!
Instructor: Lauren Payne

*Experiments “Wow”!
Grades: 1-2
Have you ever seen corn dance? Join our experiments to find out how! (It takes more than music!) Bring your scientifically inquiring mind, as we conduct several experiments per class. How do you make quicksand? Test your dominant side and find out how your brain and body work together: Do you have a dominant eye? Be ready to make your hypotheses and to chart the results. We’ll be answering the question “how” and, at the same time, thinking, “wow!”
Instructor: Jen Sciuto

*Physics Fun!
Grades: 1-2
Perform experiments that demonstrate Newton’s Laws of Motion! What can rubber band-powered race cars tell us about kinetic and potential energy? Make a simple machine (using no electricity). Consider actions and reactions. Develop and test your own hypotheses using the scientific method. Build a paper plate marble roller coaster. Construct catapults and your own monster automaton! All using principles of gravity, motion, velocity, force… and more!
Instructor: Debbie Foster

*EV3 Robotics for Beginners
Grades: 2-3
Programming basics using LEGO® MiNDSTORMS® EV3 Kits! Consider a real-world problem, create your hypothesis, program your solution and test your results! Build a rover-type robot to handle some basic tasks and experiment with other basic features of the kits. Work with a team and apply the engineering process to test solutions based on real-life robotics technology. Problem-solving skills and creativity will prove that the possibilities are endless! Note that we’ll do our work with iPads which limits us to basic programming functionality.
Instructor: Lisa Hummel

*GRC Computational Detective Agency
Grades: 2-3
Calling all math detectives! The GRC Computational Detective Agency is recruiting inquisitive, problem-solving sleuths for the silliest cases in St. Louis! Begin your training each week with a (math) challenge. Then try your hand at cracking (and explaining) the latest case before finishing the day by creating your own math mystery! Cases may include logical reasoning, probability, patterns, fractions and more! Optional: a “Figure This” problem to attempt with your family!
Instructor: Chuck Baker

*Chemical Structures: Molecules & More
Grades: 3-4
Explore and experiment with the structure of molecules. What is the makeup of dyes and how do they stick to molecules? How does the molecular structure of water differ from that of DNA? How does the type of bonding in salt affect the fact that it dissolves in water? Construct a 3D atomic structure, build molecular shapes and more, as we investigate chemical shapes and properties. Get a kick out of chemistry!
Instructor: Morgan Moody

*Magic 101
Grades: 3-4
Suspend your disbelief and allow your imagination to soar as we combine magic with math, magnets and mirrors. (Yes, there are science and math concepts behind the magic!) Learn to bend the rules of the physical world and become an amateur magician! Experience basic magic principles and concepts, and make props to use in your own magic show. What is the psychology of illusion?  Gain presentation and projection skills, self-confidence and more!
Instructor: Robert Linnenbom

*Art Projects with STEAM
Grades: 3-5
Do you love art but are curious about how science, math and technology fit in? Join us as we explore art forms and media, connected to math, science and engineering concepts. Create architectural designs. Consider the importance of patterns and repetition in nature and construction. How do you design and create a dreamcatcher? Create designs for masks and a 3D city.
Instructor: Chandria Howard

*Architectural Design & Construction
Grades: 4-6
Calling all architects! Consider building use and materials, economic and social implications, sustainable design, and more as we design and construct various structures. What forces keep a building standing and make a building collapse? Consider visual and functional problems as you design. How did the ancient Egyptians and Greeks influence modern architecture? How do you make a building stable in different environments? What materials will you use to build a bridge? Be prepared to use your STEAM skills to rock this class
Instructor: Hannah Ruebling

*Plutarch the Pundit, on Ancient Greeks and Romans
Grades: 5-8
What motivated some of the great names in ancient Greek and Roman history? What character traits did they share? The ancient Greek author, philosopher and priest of Apollo, Plutarch, offers vignettes of illustrious Greeks and Romans that answer these questions. His book, “Plutarch’s Lives”, looks at pairs of Greek and Roman men through a sometimes scathing, sometimes humorous lens. How would you compare the oratorical styles of Demosthenes and Cicero? How does Plutarch assess the military leadership of Pericles and Fabius? Explore Plutarch’s assessments of these men and Alexander the Great and Gaius Julius Caesar; Demetrius and Mark Antony; Lysander and Lucius Cornelius Sulla.
Instructor: Art Koenig

*Make Your Chess Move!
Grades: 5-8
Join us in the challenging world of chess! Learn moves, tactics and strategies to be a contender in a match with your friends. Apply your chess problem-solving skills to school and home, as you learn to think before making a move! For novice players, tactics can make or break your game. Will you use pins and forks or skewers? We’ll look at strategies for your advanced skills, such as attacking on opposite wings and playing to reach a better ending. Good sports behavior and coping with the consequences of your decisions are natural byproducts of the game.
Instructor: Stephen Randoll

*Astrophysics
Grades: 7-8
Do you dream of one day colonizing another planet in the universe? Create simulations and use existing scientific data to explore the universe for future host planets. The Kepler telescope has discovered thousands of planets recently; what are we learning? Observe qualities of light and chemistry and the relation between physical properties of planets using real and simulated data, and then create hypotheses about the potential for other habitats. Explore exoplanets, the likelihood of contact with other life forms, and potential colonization of the human species around the universe.
Instructor: Matt Troutman